Gamescience is the leading manufacture of the D3, D4, D5, D6, D7, D8, D10, D10%, D12, D14, D16, D20, D24, D50, D100, AND THE DTOTAL.
About Gamescience
Gamescience: Where tradition meets innovation in every roll.
Gamescience's founder Louis Zocchi has been making dice since 1974. Proudly carrying on his legacy, the company remains family-owned and operated. We are deeply passionate about gaming, dice making, and ensuring accuracy in every roll. Our commitment to excellence and innovation in the gaming world is reflected in our unique selection of blank, custom, and hand-painted dice crafted with precision and care. We honor Lou’s vision by striving to create memorable gaming experiences and a lasting impact on the gaming community.
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Take your gaming to the next level with Gamescience dice and accessories. May all your adventures be magical!
Gamescience Dice Theory​
Most dice, according to Zocchi, roll high and others to roll low because of flawed manufacturing processes. This results from the fact that major dice manufacturers use machines much like rock tumblers, which smooth out the straight edges of their dice. Making them more likely to land on some numbers than on others.
Zocchi demonstrates the imperfections of dice with statistical results (showing uneven distribution of rolled die values). His demonstrations showcase his precision edged dice manufactured by his company, Gamescience. Tests by Jason Mills in 1987 and published in White Dwarf magazine showed that his Zocchihedron had a significantly uneven number distribution.[7]
​​​​​​​​​​​​​Accomplishments of Louis J. Zocchi
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Invented and produced several "non-standard" dice. These are a 3-sided die, 5-sided die,14-sided die,16-sided die, 24-sided die, and 100-sided die.[2] All these except the 7-sided (d7) are available in high-impact translucent plastic. The 7 sided die was invented by Bernard Beruter of Canada.[8]
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Lou Zocchi was one of the first editors for Avalon Hill's magazine, The General, and a regular contributor during its first 11 years of publication.[2] He also play tested such early wargames as Bismark, Afrika Korps, Jutland, Stalingrad, and a number of titles Avalon Hill did not publish.[2]
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The first U.S. distributor to sell nothing but adventure games.[2] As a board wargame designer, his credits include Luftwaffe, The Battle of Britain, Alien Space, and Flying Tigers, as well as the 3-, 5-, 14-, 24-, and 100-sided die.[2]
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Contributed to the series of books by Guidon Games that began in 1971 with Chainmail.[3]: 6 
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Produced the superhero RPG Superhero: 2044 in 1977.[3]: 73, 145 
In 1975, Zocchi wrote and published a book, How to $ell Your Wargame Design.[4]
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Designed and published a set of miniatures rules called the Star Fleet Battle Manual (1977) that he licensed from Franz Joseph, and Zocchi's old friend Stephen Cole licensed the rights from Joseph to publish the Star Fleet Battles game, of his own in 1979.[3]: 114 
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Distributed the Wee Warriors line.[3]: 10  Zocchi helped Judges Guild out of cash-flow problems in the early 1980s by paying them $350 each time in return for the right to reprint out-of-print Judges Guild supplements.[3]: 68  Mike Hurdle of Holly Springs, Mississippi purchased Zocchi Distribution in February 1998.[citation needed]
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GameScience[5] has published a number of games over the years (many designed by Zocchi) but are best known for making dice and inventing the Zocchihedron (100-sided) die.
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Zocchi has designed a few games himself, including Hardtack, and Battle Wagon Salvo.
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In 1987, Zocchi was inducted into the Academy of Adventure Gaming's Hall of Fame.[2] He was honored as a "famous game designer" by being inducted into the Game Designers Hall of Fame and featured as the king of clubs in Flying Buffalo's 2009 Famous Game Designers Playing Card Deck.[6]
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Louis Zocchi won the Gary Gygax Lifetime achievement award in 2022 at Garycon. Dragon Con Atlanta 1990 Louis Zocchi won the appreciation award. Origins Louis Zocchi was inducted into the Adventure Gaming Hall O Fame in 1987.

